![]() ![]() ZED ZOMBIES 2 UPDATEUpdate C# function naming to match the C++ API.Add support for streaming input in Unreal plugin.Add support for 3.7 in Unreal plugin with Custom Engine (zed-UE4.21).Fixed Depth Viewer stability (when changing resolution or depth mode).This was causing unexpected jumps in body tracking. Fixed a keypoint rotation issue when using body tacking in BODY_FORMAT::POSE_34.Fixed an issue in Camera::getSensorsData() that could cause a segmentation fault.Fixed heap memory overflow when optimizing the NEURAL depth mode model. ZED ZOMBIES 2 WINDOWS
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